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Good Gamer Entertainment Inc.

In the Battle for Play-to-Earn Gaming Supremacy, This ‘Underdog’ Canadian Company Could Finish on Top

 Good Gamer Entertainment Inc’s (TSXV:GOOD) (OTC:GGAMF) ‘The Chosen Ones’ Appears to Have the Kingdoms, the Heroes, the Battles and the NFTs to Stand Out!

When it comes to MOBA (Multiplayer Online Battle Arena) play-to-earn gaming the battles between companies have become even fiercer than the battles players wage in the games.

As the market has exploded in size, companies are fighting ‘tooth and nail’ for larger market share and clear winners are emerging. 

For example, Thetan Arena, a new P2E NFT based video game that just launched in November of 2021, quickly announced that it had over 7 million users. That number really sparkles when compared to industry giant Axie Infinity’s 2.5 million monthly average users. 

Thetan Arena now currently boasts over 23 million users, according to The company’s market cap reached a high of USD $179.97M in March and is currently sitting at USD $92.87M after the initial growth surge.  

While Thetan Arena’s growth has definitely caught the attention of industry observers, it’s not the only play-to-earn gaming company that has seen big gains lately. For instance:

Yield Guild Games

This play-to-earn gaming company raised $4 million in a second round of financing in September 2021 and has since gone on to raise $22.4 million across a total of five financing rounds. The company just saw its market cap surge from $264.86M on March 15 to $391.63M on April 1. Yield Guild, which launched in December 2020, now reports it has over 100,000 members and 20,000 scholars (which are players that rent NFT assets to participate in play-to-earn gaming). 

Guild of Guardians 

It was reported in December 2021 that this game had sold out two tranches of its GOG tokens, which generated $5.3 million in funding. This funding raise was “oversubscribed by 82 times and reached 808,000, with more than 10,700 new token holders joining the Guild of Guardians ecosystem,” according to Pocket Gamer. The company has raised a total of $18.8 million so far for its game that is expected to launch on mobile in 2022. 


Illuvium is an autobattler game built on the Ethereum Blockchain that is also expected to launch in 2022. After being at around USD $80 per token a year ago, the company saw its value surge to $1,911.26 on Nov. 30, 2021.  It is just one more example of the amazing growth that can occur when a company has a promising NFT gaming concept prior to its game ever launching.


In light of all these exciting success stories, investors are now looking for the next big market breakout. They want to know what under-the-radar company can be the underdog who comes in and upsets all the top fighters to gain market share and send its profits soaring.


Introducing Good Gamer Entertainment Inc.(TSXV:GOOD) (OTC:GGAMF), the Next NFT Gaming Company to Go Ape Over!

Within the NFT gaming market that is growing like wildfire, there is another craze that has really taken off – and that’s ape NFTs. 

First, the NFT Ape craze went to a whole new level on March 22 when Yuga Labs, the firm behind the iconic Bored Apes Yacht Club (BAYC) NFTs, raised a $450 million round from Andreessen Horowitz at a $4 billion valuation.

Yuga also just recently launched its Apecoin and was trading at $12.99 (on March 23) at a $3.6B market cap.

On April 30, 2021, you could have purchased a BAYC NFT for 0.08 ETH ($250), and now the price has ballooned to 103 ETH ($319,000)!

Another Ape collection, (B)APETAVERSE launched 10,000 unique NFTs on March 22nd at 0.30 ETH ($930).  They sold out a day later and now you cannot buy one for less than 0.85 ETH ($2,635).

Good Gamer (TSXV:GOOD) (OTC:GGAMF) is a play-to-earn blockchain-based game development company and is the creator of the Chosen Ones game project.  

Their timing could not be more perfect because the last character of the Legendary Heroes was just revealed, an Ape named Kor!

 The full set consists of 5,555 hand-crafted NFTs with five characters that will be released for sale in May 2022 at a price of 0.075 ETH (USD$220).

Good Gamer’s (TSXV:GOOD) (OTC:GGAMF) ape’s design has artwork that has attracted a lot of attention from investors and gamers alike.  

Since the Chosen Ones project was announced on February 1st, it has already garnered 75,000 Twitter followers and nearly 35,000 discord members.

In comparison, (B)APETAVERSE only has 64,000 twitter followers and they SOLD OUT at double the price.

 The marketing prowess is unmatched and here’s why.

Good Gamer (TSXV:GOOD) (OTC:GGAMF)  has partnered with publishing partner Fork Gaming, whose CEO, Diego Foresi is the co-founder of Infinity Esports, one the largest professional Esports brands in Latin America, to create a play-to-earn NFT-based mobile game.

Fork also just announced that it has signed the 7th largest influencer on the app as it’s brand ambassador.  BlaYzE, aka Wesley Gilbert, is a top broadcaster with over 680,000 fans and recently did an AMA (Ask me anything) with Good Gamer’s (TSXV:GOOD) (OTC:GGAMF)  and Fork Gaming’s management team.  The live stream had a whopping 6.7 million views on March 23rd!  




Why are investors are so excited about the Chosen Ones NFTs?


  • This limited edition set of artwork is so detailed, it’s closer to what you see from studios like Marvel and DC Comics.
  • Unmatched utility.  NFT holders will gain membership into the Legendary Heroes club in the Metaverse.
  • NFT holders will be able to use their character in Good Gamer’s (TSXV:GOOD) (OTC:GGAMF)  upcoming game.
  • Players will be able to earn real-money in-game currency.
  • Reddit co-founder Alexis Ohanian recently told Gamespot that the play-to-earn model ‘will dominate the gaming world in just a few short years.

Good Gamer is one company that is rapidly carving out a unique space in the marketplace by offering richly-detailed and vibrant NFTs, exciting gameplay and real money financial rewards.  In other words, this is a company with big developments coming very soon and with Fork Gaming selling the NFTs in May 2022, Good Gamer is looking to potentially generate a big chunk of revenue with their 45% revenue share.

So let’s take a closer look at why Good Gamer (TSXV:GOOD) (OTC:GGAMF)  could be the next big breakout penny stock that could light up the NFT play-to-earn gaming market.



6 Reasons to Consider Adding Good Gamer (TSXV:GOOD) (OTC:GGAMF) To Your Watchlist Today

  1. There is an NFT Revolution sweeping through the $176 billion gaming market and any good revolution needs ‘powerful unifying forces’ such as Good Gamer’s exciting play-to-earn game The Chosen Ones
  2. NFTs have been skyrocketing in value.  As previously mentioned, the Bored Apes have skyrocketed in price to $319,000 for a single NFT and its parent company, Yuga Labs just raised a $450 million seed round on March 22nd.
  3. Good Gamer is delivering NFTs that are of higher artistic quality than those the market has already shown it is willing to pay good money for.
  4. Good Gamer (TSXV:GOOD) (OTC:GGAMF) share structure is built for success with only 42.5 million shares outstanding with 46.8% insider ownership with a three year escrow for all insiders.
  5. Good Gamer’s has recently launched its skills-based real-money Tournament Management Platform (TMP) that enableds players to compete in tournaments and head-to-head matches with hyper casual mobile games on iOS and android platforms.
  6. Good Gamer has a top-tier leadership team of tech, gaming and Esports veterans from companies such as EA Sports, Disney Interactive, Progressive Gaming, Mechwarrior and Infinity Esports.

Play-to-Earn Gaming Growth Looks Road ‘Block’ Free

NFTs and blockchain gaming, are experiencing red-hot growth right now. 

NFTs saw trading volume hit $11.7 billion in the fourth quarter of 2021 and the average price of an NFT rose from $150 to $4,000. Bloomberg reported that the NFT market exceeded $40 billion last year and investment bank Jeffries announced that it sees the NFT market reaching more than $80B in value by 2025.

Multi-million dollar coin sales have become commonplace. As we mentioned earlier, Guild of Guardians recently raised $5.3 million by selling out two tranches of its GOG tokens on CoinList. Honor of Kings has raised over $200 million outside China thanks in large part to token sales. 

Yield Guild saw the price of its token exceed $10 in 2021 and the Thetan Arena token has hit highs of more than $21. Now comes word that Fork Gaming, which is the publishing partner with Good Gamer (TSXV:GOOD) (OTC:GGAMF) , has plans to launch its own token soon with Good Gamer to receive 99,900,000 tokens from Fork for developing the Chosen Ones game. 

And along with surging value has come surging popularity. Axie Infinity has officially become the most Googled NFT collection, with 3.86 million monthly global searches. Axie Infinity NFTs have hit $4 billion in all-time sales, according to Forbes.

All of this growth has naturally caught the attention of gaming companies. 

  • Ubisoft announced in December that it is integrating NFTs into its game Ghost Recon Breakpoint.
  • CCP Games’ Hilmar Veigar Pétursson said he believes that NFTs and play-to-earn models ‘can and should be an option for those gamers who want them.’

The market growth has also captured the attention of venture capitalists, who are pouring money into the “metaverse,” of which NFT gaming is a big part.

In fact, gaming-related companies connected to the metaverse raised $10.4 billion by November 2021, including a $1 billion funding round for Epic Games alone. 

Now as tech companies jockey for position in this young, rapidly expanding marketplace, few are able to showcase the advantages that Good Gamer (TSXV:GOOD) (OTC:GGAMF)  possesses.

Take the market leader, League of Legends (LoL), for example. This is one of the world’s most popular MOBA games with more than 115 million active monthly users.

But the truth is the game lags far behind other play-to-earn games in several key instances. For one thing, it doesn’t actually offer up to ¾ of the items listed in the game.

For another, it is a “play-to-earn game” in only the most liberal use of that phrase. Technically, players can earn income by playing LoL but only if they do so in tournaments, as a professional on an Esports team, or by streaming their gameplay on YouTube or Twitch.

Here’s a look at how Good Gamer (TSXV:GOOD) (OTC:GGAMF)  compares to its top NFT competitors. 



Share Price

Market Cap

Good Gamer Entertainment




$14.3M Corp. 





Sky Mavis




Yuga Studios




Dapper Labs




*Share price and market cap in USD taken from Stockwatch on Mar 24, 2022


The future looks promising for Good Gamer (TSXV:GOOD) (OTC:GGAMF) as Sky Mavis and Yuga both became Unicorns in less than a year from launching.

Unmatched Pipeline of Proprietary Blockchain NFT Applications

Good Gamer (TSXV:GOOD) (OTC:GGAMF) has partnered with Fork Gaming to take its NFT play-to-earn gaming experiences to the next level. 

As part of this partnership, Good Gamer is creating a number of state-of-the-art blockchain applications, including:

  • NFT Character Generator: The character generator combines multiple trait layers to create 5,555 unique Legendary Hero NFTs based on the Chosen Ones characters. The platform can also be used to create future NFTs with the next collection being called the Epic Heroes.
  • Minting Machine: The NFT minting software allows Fork Gaming to create a smart contract on the Ethereum blockchain for users to mint and purchase NFTs on the website.
  • Smart Contract Generator: This innovative generator allows Fork Gaming to create a smart contract as a certificate of ownership for NFTs and tokens and also allows Fork Gaming to create a DeFi staking product when the game is launched.
  • MOBA P2E NFT Mobile Game: This is a multiplayer online battle arena (MOBA) style Unity-based mobile game where players utilize their NFTs to battle against each other on a futuristic arena-styled chessboard.



A Proprietary Platform That is Taking Esports Tournament Gaming to New Heights

The mobile gaming market is huge – there are 2.7 billion players worldwide with just 208 million in North America alone.

But as the market size and revenues ($93.2 billion expected this year, $138 billion by 2025) have grown so have the number of games available.

It’s reached a point where it is hard for good games to stand out from the rest, Good Gamer (TSXV:GOOD) (OTC:GGAMF)  is solving this problem with its new proprietary platform.

This next-gen platform converts any mobile game developed using the Unity engine – the most popular mobile gaming engine in the world – into a skills-based real-money tournament game.

These real-money financial rewards help games stand out and attract more players who end up playing for much longer than traditional ad-based games. 

The Good Gamer (TSXV:GOOD) (OTC:GGAMF) Tournament Management Platform (“TMP“) was launched on Feb. 17 of this year along with two real-money skills-based games – Balloon Project and Lava Monster.

A Game-Changing Leadership Team

The Good Gamer (TSXV:GOOD) (OTC:GGAMF)  management team is stocked with high-profile tech, gaming and digital currency veterans who have the knowledge and skills to navigate the company to higher levels of success. Team members include:

CEO & Chairman – Charlo Barbosa

Mr. Barbosa is a serial entrepreneur, investor, and advisor focusing on tech startups. With 27 years of internet marketing experience, he is considered a pioneer and a legend in the gaming and ad-tech industry after founding and building one of the first licensable online gaming platforms.  Mr. Barbosa also founded in 2014, which has grown to be one of the largest and most well-known and respective brands in Native Advertising in Canada with several top tier clients.

Independent Director – Howard Donaldson

Mr. Donaldson was formerly CFO & Partner of Vanedge Capital and the Vice-President and CFO of Electronic Arts Canada, prior to which he was VP of Studio Operations at Disney Interactive. Mr. Donaldson was previously Vice President and CFO for Electronic Arts Canada. As a business partner and active member of the executive team, he was responsible for directing strategic business plans that resulted in annual double digit growth in revenue to almost $1 billion, creating the largest interactive studio in the world. Much of this growth resulted from excellent execution of sports titles such as FIFA and development of new ideas for such titles as NFS, SSX and Fight Night. Mr. Donaldson also co-founded Propaganda Games in 2005, which he later sold to Disney.

Independent Director – Russ McMeekin

Mr. McMeekin has over 25 years of experience in gaming and tech. He served as President, CEO, and as a Board Member of Progressive Gaming, a gaming tech company that was the first to be approved in Nevada for mobile and server-based sports wagering, as well as RFID-embedded poker chips for tracking in casinos worldwide. He also served as a board member of the American Gaming Association and the Canadian Gaming Association. He currently serves as CEO, President, & Co-founder of TSXV-listed mCloud Technologies Corp.

Senior Advisor – Anthony Brown

Mr. Brown has been an entrepreneur and digital media infrastructure pioneer in Canada for nearly two decades. In 2001, Mr. Brown co-founded Seven Group, a technology integrator with a focus on supercomputing, data management, and digital media. Seven Group rapidly became the leading integrator for technology infrastructure for animation, visual effects, and video game studios in Canada and around the world. He was subsequently co-founder and CEO of Infinite Game Publishing, publishers of the highly successful MechWarrior Online. Mr. Brown founded publicly traded AmpD Ventures Inc. in April 2015. 

Independent Director – Praveen Varshney

Mr. Varshney  brings  over  30  years  of  experience  in  venture  capital,  strategy,  merchant  banking,  and  since  1991,  in  M&A  as  a  director  for  Varshney  Capital  Corp.  He has been a Director or Officer of many publicly traded companies over the years including one of Canada’s largest fintech companies, Mogo Inc. (Co-Founder).  He is also a co-founder of NEXE Innovations and of Little Kitchen Academy, and former CFO of Carmanah Technologies which became Canada’s largest solar company, and of The Plastic Bank.  He was also co-founder of a predecessor of Mountain Province Diamonds. 

If you are at all interested in investing in the NFT play-to-earn gaming market, this is definitely a company to learn more about. To help you get started performing due diligence, here is a recap of the company’s most prominent advantages:

7 Reasons to Consider Investing in Good Gamer (TSXV:GOOD) (OTC:GGAMF) :

  1. The NFT market is booming – volume hit $11.7 billion in the fourth quarter of 2021 – and Good Gamer has the NFTs and other assets that put it in a terrific position to capitalize on the growth.  Good Gamer is like having Sky Mavis of Axie Infinity and Yuga Labs all rolled into one.
  2. Good Gamer (TSXV:GOOD) (OTC:GGAMF)  develops all of its own proprietary games, such as the Chosen Ones, Balloon Protect and Lava Monster.
  3. Good Gamer (TSXV:GOOD) (OTC:GGAMF) has a number of state-of-the-art blockchain applications that it’s created in its pipeline, including an NFT Character Generator, Minting Machine, Smart Contract Generator, and MOBA P2E NFT Mobile Game.
  4. The company’s proprietary Tournament Management Platform converts any mobile game developed using the Unity engine into a skills-based real-money tournament game.
  5. The Good Gamer management team is stocked with high-profile tech and gaming veterans who know the industry inside and out.
  6. The company has a tight share structure that has it positioned well for rapid growth. The company has a market cap of $14.3M on March 24 with only 42.58M shares outstanding, with 46.8% held by insiders that sit in long-term escrow.
  7. Good Gamer (TSXV:GOOD) (OTC:GGAMF)  is expected to generate revenue from it’s 45% revenue sharing deal with Fork Gaming in May 2022 after the NFT sale is completed.
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6) This document contains forward-looking information and forward-looking statements, within the meaning of applicable Canadian securities legislation, (collectively, “forward-looking statements”), which reflect management’s expectations regarding Good Gamer Entertainment Inc.’s future growth, future business plans and opportunities, expected activities, and other statements about future events, results or performance. Wherever possible, words such as “predicts”, “projects”, “targets”, “plans”, “expects”, “does not expect”, “budget”, “scheduled”, “estimates”, “forecasts”, “anticipate” or “does not anticipate”, “believe”, “intend” and similar expressions or statements that certain actions, events or results “may”, “could”, “would”, “might” or “will” be taken, occur or be achieved, or the negative or grammatical variation thereof or other variations thereof, or comparable terminology have been used to identify forward-looking statements. These forward-looking statements include, among other things, statements relating to: (a) revenue generating potential with respect to Good Gamer Entertainment Inc.’s industry; (b) market opportunity; (c) Good Gamer Entertainment Inc.’s business plans and strategies; (d) services that Good Gamer Entertainment Inc. intends to offer; (e) Good Gamer Entertainment Inc.’s milestone projections and targets; (f) Good Gamer Entertainment Inc.’s expectations regarding receipt of approval for regulatory applications; (g) Good Gamer Entertainment Inc.’s intentions to expand into other jurisdictions including the timeline expectations relating to those expansion plans; and (h) Good Gamer Entertainment Inc.’s expectations with regarding its ability to deliver shareholder value. Forward-looking statements are not a guarantee of future performance and are based upon a number of estimates and assumptions of management in light of management’s experience and perception of trends, current conditions and expected developments, as well as other factors that management believes to be relevant and reasonable in the circumstances, as of the date of this document including, without limitation, assumptions about: (a) the ability to raise any necessary additional capital on reasonable terms to execute Good Gamer Entertainment Inc.’s business plan; (b) that general business and economic conditions will not change in a material adverse manner; (c) Good Gamer Entertainment Inc.’s ability to procure equipment and operating supplies in sufficient quantities and on a timely basis; (d) Good Gamer Entertainment Inc.’s ability to enter into contractual arrangements with additional Pharmacies; (e) the accuracy of budgeted costs and expenditures; (f) Good Gamer Entertainment Inc.’s ability to attract and retain skilled personnel; (g) political and regulatory stability; (h) the receipt of governmental, regulatory and third-party approvals, licenses and permits on favorable terms; (i) changes in applicable legislation; (j) stability in financial and capital markets; and (k) expectations regarding the level of disruption to as a result of CV-19. Such forward-looking information involves a variety of known and unknown risks, uncertainties and other factors which may cause the actual plans, intentions, activities, results, performance, or achievements of Good Gamer Entertainment Inc. to be materially different from any future plans, intentions, activities, results, performance, or achievements expressed or implied by such forward-looking statements. Such risks include, without limitation: (a) Good Gamer Entertainment Inc.’s operations could be adversely affected by possible future government legislation, policies and controls or by changes in applicable laws and regulations; (b) public health crises such as CV-19 may adversely impact Good Gamer Entertainment Inc.’s business; (c) the volatility of global capital markets; (d) political instability and changes to the regulations governing Good Gamer Entertainment Inc.’s business operations (e) Good Gamer Entertainment Inc. may be unable to implement its growth strategy; and (f) increased competition.

Except as required by law, Good Gamer Entertainment Inc. undertakes no obligation to update or revise any forward-looking statements, whether as a result of new information, future event or otherwise, after the date on which the statements are made or to reflect the occurrence of unanticipated events. Neither does Good Gamer Entertainment Inc. nor any of its representatives make any representation or warranty, express or implied, as to the accuracy, sufficiency, or completeness of the information in this document. Neither Good Gamer Entertainment Inc. nor any of its representatives shall have any liability whatsoever, under contract, tort, trust or otherwise, to you or any person resulting from the use of the information in this document by you or any of your representatives or for omissions from the information in this document.

7) Any graphs, tables or other information demonstrating the historical performance or current or historical attributes of Good Gamer Entertainment Inc. or any other entity contained in this document are intended only to illustrate historical performance or current or historical attributes of Good Gamer Entertainment Inc. or such entities and are not necessarily indicative of future performance of Good Gamer Entertainment Inc. or such entities.

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